GameGrid: Game programming with Java

Research project PHBern  
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Exercises



Content:

Gitter- und Pixelgames

  Exercise 1: Colliding Actors in Cells
 
  Exercise 2: Key-Events  
  Exercise 3: Ghost and Pacman  
  Exercise 4: LightsOut-Game  
  Exercise 5: Snake-Game  
  Exercise 6: Reversi-Game  
  Exercise 7: Aliens-Game  
  :    

 

TCP/IP-Games

  Exercise 8: TCP Pearl
 
  Exercise 11: TCP Reversi
 
  Exercise 12: TCP NXT-Robot Simulation